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Crossings (game)

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Crossings (game)

Gameplay ### Equipment * 1 8x8 gameboard * 32 stones (16 of each color)

Setup ### Object * Cross one stone to the opponent's end of the gameboard.

Turns * Play alternates with each player making one movement on a turn. * Red takes the first turn.

Movement A group is a series of one or more same-colored stones adjacent to one another in a line (diagonal, horizontal, or vertical). A stone may belong to one or more groups.

Capturing an enemy stone * If the first stone in a moving group encounters a single enemy stone, the group's movement stops there, and the enemy stone is captured. * If the first stone in a moving group encounters an end stone of an opponent's group, it can capture that stone if the opponent's group is smaller. * If it cannot capture the end stone because the opponent's group is the same size or larger, it is not allowed to move on to that square.

End of the game * A player possibly wins the game if they get a stone on the home row, or row furthest from their side. If the opponent cannot get a stone of their own onto the first player's home row in the next move, the first player wins. Otherwise, those stones are "locked"; they cannot be moved or captured. The next attempt at crossing, as this is called, will determine the winner (unless it, too, is immediately followed by a counter-crossing, and so on.) * The game is a draw if no player can complete the objective. Draws are rare.

References * *