Search in Co-Wiki

Strategic bankruptcy problem

game-theory 1200 tokens 10 outbound links

Strategic bankruptcy problem

A strategic bankruptcy problem is a variant of a bankruptcy-problem (also called claims problem) in which claimants may act strategically, that is, they may manipulate their claims or their behavior. There are various kinds of strategic bankruptcy problems, differing in the assumptions about the possible ways in which claimants may manipulate.

Definitions There is a divisible resource, denoted by <math>E</math> (=Estate or Endowment). There are n people who claim this resource or parts of it; they are called claimants. The amount claimed by each claimant i is denoted by <math>c_i</math>. Usually, <math>\sum_{i=1}^n c_i > E</math>, that is, the estate is insufficient to satisfy all the claims. The goal is to allocate to each claimant an amount <math>x_i</math> such that <math>\sum_{i=1}^n x_i = E</math>.

Unit-selection game O'Neill describes the following game.

Naturally, the agents would try to choose units such that the overlap between different agents is minimal. This game has a nash-equilibrium. In any Nash equilibrium, there is some integer k such that each unit is claimed by either k or k+1 claimants. When there are two claimants, there is a unique equilibrium payoff vector, and it is identical to the one returned by the contested-garment-rule. describes the following game.

The process converges. Moreover, it has a unique Nash equilibrium, in which the payoffs are equal to the ones prescribed by the constrained-equal-awards rule. describes a dual game, in which, at each round, each claimant's claim is replaced with the minimum amount awarded to him by a proposed rule. This process, too, has a unique Nash equilibrium, in which the payoffs are equal to the ones prescribed by the constrained equal *losses* rule.

Amount-proposal game Sonn describes another sequential game of offers. It is parametrized by a two-claimant rule R.

If R satisfies resource-monotonicity and super-modularity, then the above game has a unique subgame-perfect-equilibrium, at which each agent receives the amount recommended by the consistent extension of R.

Corchon and Herrero's game Corchon and Herrero describe the following game. It is parametrized by a "compromise function" (for example: arithmetic mean).

A two-claimant rule is implementable in dominant strategies (using arithmetic mean) if-and-only-if it is strictly increasing in each claim, and the allocation of agnet i is a function of <math>c_i</math> and <math>E-c_j</math>. Rules for more than two claimants are usually not implementable in dominant strategies. consider a setting in which the claims are private information. Claimants may report false claims, as long as they are lower than the true ones. This assumption is relevant in taxation, where claimants may report incomes lower than the true ones. For each rule that is *consistent* and strictly-claims-monotonic (a person with higher claim gets strictly more), they construct a sequential-game that implements this rule in subgame-perfect equilibrium.

Costly manipulations of claims Landsburg considers a two-claimant setting in which a claimant may manipulate by pre-donating some of his claims to the other claimant. The payoff is then calculated using the Nash Bargaining Solution. In equilibrium, both claimants receive the payoffs prescribed by the contested-garment-rule.

References